Kahoot in the Classroom

I read a few different articles and watched a video about Kahoot to compile the following pros and cons list. If you are interested on reading more for yourself, Beverly Highlights, Youtube, For Art and Education, a review off Weebly, LearnSafe, and WeAreTeachers all have some great info to go by (and info that helped me compile this post)!

Pros:

  • Removes learning pressures, test anxieties, and delayed feedbacks
  • Students may learn without even realizing they are taking a quiz
  • Students are more engaged and motivated to participate
  • Allows teachers to observe students in real time while also offering timely feedback
  • Can add some good-natured competition OR work in teams
  • Visual
  • Fast-paced
  • Different way to learn
  • Involves technology (that cool factor)
  • Used as a formative assessment tool
  • Can create your own or use a pre-made quiz
  • Website, application, and game-play are all very simple
  • Can be used for all subject areas

Cons:

  • Writing things down is a way of remembering, so a Kahoot does not necessarily tie into this type of remembering, thus could be seen as a waste of time
  • The game stresses importance of speed over correct knowledge (the faster you are at getting the correct answer, the more points you get)
  • The speed of the game causes students to not absorb any information
  • Time constraints only allow teachers to ask basic question, you cannot get in-depth to ask more challenging questions
  • There are limitations: students need an electronic devices, need internet (decent wifi)
  • Some students may just pick random answers or not join in at all
  • Students create their own usernames, which become inappropriate quite often (although Kahoot now kicks them out if it sees an inappropriate name)
  • Hard to track student progress

All in all, I think that the pros out weight the cons, and I also believe the cons have many holes in them. For example, I doubt any teacher is using Kahoot as their main form of assessment or review, so the fact that writing things down is the best to remember does not really matter. We all know that we need to appeal to all types of learners, and this is one way to get some kids more involved in the learning process. Furthermore, in response to students not playing or not playing with serious answers, well, that happens in every single thing we do! I don’t know if I have ever done a project or activity and had every single student participate properly..Also, to the inappropriate names, Kahoot kicks them out if it recognizes them, or the teacher can also do so! In fact, to eliminate this, you could just require they put their real names otherwise you kick them out. Overall, I would say the biggest issue with Kahoot (and one that I have experienced with my classes) is some kids not having an electronic device or good internet. I have only had 1 or 2 kids per class have this issue. Normally, they just borrow my phone, help a friend, or they can come click the computer to advance to the next question in order to still participate. I’ve never had a student feel left out during a Kahoot (that I know of).

Educational Uses:

I have already sort of touched on this in my previous post, but I am going to give you some MORE useful ways to use Kahoot in the classroom.

  • Assess learning
  • Review for tests
  • Give homework (students can do a quiz at home and the teacher will see who did their homework)
  • Student made assignments (students create their own Kahoot for example)
  • Have online based discussions (some students are more likely to give input this way rather than having to speak in front of the class)
  • Ice breaker activities
  • Formative assessment
  • Pre-assessment tool
  • Zero in on the needs of both the group and individual students (maybe you need to re-teach a lesson)
  • Time filler (yup, we all do it)

Well, there ya have it folks! Kahoot in a nutshell. Personally, I love Kahoot and use it all the time. I normally have a stash of chocolate bars for the winners and I would say 90% of the kids are involved in the game. I have had a class or two who would get way too rowdy, so I eventually had to cut Kahoot out, but I think it depends completely on the nature of your students.

Stay tuned for my next piece of my major project involving TikTok (I just started watching videos last night and needless to say, I am already hooked and stayed up giggling at videos WAAAAAYY later than I should have)!

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